Biodun Iginla, BBC News

Biodun Iginla, BBC News
Showing posts with label video games. Show all posts
Showing posts with label video games. Show all posts

Monday, August 5, 2019

ANALYSIS: Do video games, mental illness drive US massacres?


US President Donald Trump blames video games, mental illness for mass shootings but not the easy availability of guns
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President Donald Trump on Monday tied mass shootings that left 31 dead in two US cities over the weekend to hate, violent video games and mental illness.
But with 255 mass shooting events counted so far this year in the United States, according to the Gun Violence Archive, analysts say those factors don't explain all the violence.
Not all mass shooters show signs of mental health problems, or play violent video games, or have political grudges. But one factor is omnipresent: the ease of acquiring guns.
- Violent video games -
"We must stop the glorification of violence in our society. This includes the gruesome and grisly video games that are now commonplace," Trump said.
It's true that some recent mass shooters played violent video games obsessively.
Adam Lanza, who killed 26 schoolchildren and school employees at the Sandy Hook Elementary School in Connecticut in 2012, spent hours a day playing some of the most violent video games, including one called "School Shooting."
Nikolas Cruz, who killed 17 at Marjory Stoneman Douglas High School in Florida in 2018, reportedly played violent video games up to 15 hours a day.
But Chris Ferguson, a psychology professor at Stetson University who has studied the issue, says there is no causal link with real attacks.
Hundreds of millions of people around the world play first-person shooter games such as "Fortnite" and "Call of Duty," and do not turn into mass murderers.
"Violent video games do not contribute to mass shootings, not in whole, not in part," said Ferguson.
"It's probably actively causing harm to the extent it distracts people from real causes of violence," he said on Twitter.
The American Psychological Association has found a link between violent games and films and increased aggression among children, but says it is only one risk factor.
- Mental illness -
Trump also tied shootings to "mentally disturbed individuals" who should not have access to firearms.
"Mental illness and hatred pull the trigger -- not the gun," he said.
There is a link in some cases.
Marine Corps veteran Ian David Long, 28, who killed 12 at a country music bar in California in November last year, was believed to have post-traumatic stress disorder.
Twenty-four-year-old Connor Betts, who killed nine on Sunday at a bar in Ohio, reportedly showed dangerous tendencies while in high school.
And Cruz, the Florida high school attacker, had a history of mental health problems.
"On the face of it, somebody that goes out and massacres a bunch of strangers, that's not the act of a healthy mind," Jeffrey Swanson, a professor in psychiatry at Duke University School of Medicine, told us at France24. 
Yet, he said, there are 10 million Americans with serious mental illnesses "and the overwhelming majority of them do not engage in violent behavior."
Most mass shooters, he said, "do not have the serious identifiable mental illnesses such as schizophrenia, that impairs the brain's ability to reason or see reality, or bipolar disorder."
- Divisive politics and the internet -
Some attacks are also linked to divisive politics, which play out online, especially on the 8chan website.
Like two earlier mass murderers, the man who killed 22 at a Walmart in Texas on Saturday, identified in media reports as 21-year-old Patrick Crusius, released a "manifesto" on 8chan attacking the "Hispanic invasion" from Mexico, echoing Trump's own political rhetoric.
According to journalist Robert Evans, writing on of Bellingcat, 8chan has turned mass shootings into a video-game-like competition, where body counts are referred to as "high scores."
"The act of massacring innocents has been gamified," he wrote on Sunday.
- Availability of guns -
Still, one common thread in all the attacks is the ease of obtaining weapons and high-capacity magazines.
Stephen Paddock, who massacred 58 people and wounded hundreds attending a concert in Las Vegas in 2017, was not apparently mentally ill, ideologically motivated, or a video gamer. He launched his attack using two dozen weapons, mostly AR-15-type assault rifles.
Robert Bowers, who killed 11 people at a Pennsylvania synagogue last October, carried four guns in his attack and legally owned 21.
And Betts had an assault rifle he ordered online from Texas, equipped with a 100-round drum magazine.

Thursday, September 24, 2015

Video game actors consider strike

by Tamara Kachelmeier and Biodun Iginla, Technology reporters, BBC News, Los Angeles

27 minutes ago


The actors who provide the voice-overs for video game characters are considering striking over pay and conditions.
The union that represents them wants better protection and pay for roles that cause "voice stress" such as repeated shouting.
It also wants a clearer definition between the roles of voice actors and those who are involved in motion capture.
Members are due to vote next month.
The Screen Actors Guild - American Federation of Television and Radio Artists (Sag-Afrta) said that, if more 75% of members agree, then all union members working on video games will go on strike.
It wants actors to get stunt pay for vocally stressful recording sessions and for such sessions to be restricted to two hours.
It is also calling for performance bonuses each time a game sells two million copies.

The strike has been supported by some prominent actors who have united on Twitter via the hashtag #PerformanceMatters.
In a blogpost, Wil Wheaton, who provided voice-overs for Grand Theft Auto, explained why he is supporting the strike.
"I fully realise that for anyone who doesn't work as a voice actor it sounds insane to care about vocally stressful sessions," he said.
He invited critics to "grab your favourite book" and read aloud from it for several hours.
"If you've done this as I asked, it's now six or seven hours after you started. Don't talk at all for the rest of the day and don't make any plans to go audition for any other voice work for the rest of the week, because your voice is wrecked."
The union also wants actors to be given more information about the roles that they are auditioning for. It called for stunt co-ordinators to be on set when actors do motion capture work - something which voice actors are increasingly being asked to do.
"Asking us to go into something with absolutely zero knowledge about the project, or what we'll be expected to do if we are cast, is completely unreasonable," said Mr Wheaton.
"Maybe someone has a moral objection to the content of a game, and they'd like to know what it is before they commit to it."

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